Wobbly Wiggler
$6
$6
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usd
Blender add-on for simulating jiggle bones in 3 clicks. It was part of Hair Tool add-on, now distributed as separate tool for animation.
- For Blender 4.x use Wobbly Wiggler 1.2 (and up)
- For Blender 3.6 and below use Wobbly Wiggler 1.1
Location: in right sidebar of Blender 3D View, Tools
Tab (can be changed in preferences)
How To Use - setup in 3 clicks:
- enter armature pose mode
- select few pose-bones for which you want to assign jiggle physics (its best to use on short chains - 2-3 bones)
-
3D View Right Siderbar > Tools
Tab > Wobbly Wiggler Panel > Click [+] button to assign jiggle physics. You can tweak mass, stiffness, damping and gravity. - Press 'Run Spring Physics' - bones with jiggle will now follow movement of the first non spring, parent bone (moving jiggle bones themself wont work)
- If you want to bake sim - switch to 'Animated' mode. Physics will now run only when animation is playing.
Documentation (for now based on Hair Tool docs, since it has same functionality)
Update 1.1 (22.04.2022)
- Fixed Wiggle groups names not displayed correctly and not being able to assign selected wiggle group
Update 1.2 For Blender 4.0 (21.11.2023)
- added Blender 4.0 compatibility (for Blender 3.6 and below use WWiggler ver 1.1),
- Fixed wiggle damping increasing with time,
Update 1.3 ( 23.01.2024, For Blender 4.0),
- Fix Bones Panel not showing correctly,
- fixed bone chain generation - they should be more stable now (less wobbly > more natural looking),
Update 1.4 ( 22.03.2024, For Blender 4.0),
- Fix slow-motion effect when using low stiffness,
ZIP file with Blender addon for Jiggle Bones Simulation
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