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Hair Tool for Blender

$48+
$48+
587 ratings

Hair Tool is addon for Blender 3.0 and 2.93   that will help you generate hair-card based on 3d curves in non destructive way. (For Blender 2.82 and below you can use HT 2.27)


Business vs Individual license: if you are company with above 100k $ income you are Business. Otherwise you can buy individual license


Three main ways to generate hair-cards with Hair Tool:

Some of the features:

  • tools for curve based hair modeling (cutting, extending, deforming etc)

  • automated UV workflow (you can define uv regions, which can then be automatically assigned to hair strand)

  • easy hair rigging and animation with Jiggle physics

  • textured hair-cards preview directly on curve and mesh ribbons

  • hair library that contains various hairstyles,

  • go back and forth between curve and mesh ribbons in non destructive way

  • adjust ribbons profile (tapering radius, randomizing tilt, editing profile etc.)

  • convert: Curves to Particle Hair, Particle Hair to Curve ribbons, Curve ribbons to mesh ribbons and so on.

  • curve resampling and decimation (increases/decreases curve points count)

  • generating vertex color/weights gradients, transferring UVs and vertex weights from character to mesh haircards.

  • texture baking from curves, particle hair of Geometry Nodes hair; supports: normal, ao, diffuse, tangent, ID, root maps etc

  • build-in addon auto-updater

  • and more


Hair tutorials for Blender 2.8 series:


Hair Tool can be used to export hair to Character Creator

Past Updates:

Update 1.7.1

  • hair resample and simplify operators preserve material order

  • added options to remove, resize, reset - uv boxes when using "Draw uv area for Hair" operator in imaged editor window (found under spacebar).


Update 1.8:


Update 1.8.4:


Update 1.8.5 (11.04.2018):

  • finished and polished hair baking in blender (ao, id, root mask, tangent map, normal, depth etc).

  • added channel packing nodes (beta but should work 90% of time)

  • video showing example worfklow and how baking works: https://youtu.be/0UAxl549pNA


Update 1.8.7 + 1.8.8  + 1.8.9(17.04.2018):

  • added parameter - Output texture name - for hair baking

  • changed 'Randomize Curve Tilt' operator - this change makes it now possible to make curly hair.

  • added 'Generate Braid' Operator. See video below.


Update 1.9.2 (day 20.07.2018) -  some bug fixes added in 11.08.2018:

  • added select Next/Previous to curve editmode -> Select menu. I will select next point on curve.

  • Interactive Child particles count can be set manually over 2000 (use with caution)

  • generated curve ribbons will now have the rotation applied (this fixes bad curve ribbons aligning - 90deg offset)

  • New: Ability to copy hair curve profile. Located in HT menu -> Next to 'Close Profile'


Update 1.9.3 (26.08.2018):

  • Fixed UV bug when going back and forward between curve and mesh mode.

  • Randomize curve tilt - tilt can take positive or negative values.

  • 'Include Parents' - option added in interactive hair combing - this will take into account Parent strands when using 'generate children option'.

  • align curve tilt - make it work only on selected points. Previously it would align whole curve.

  • Curve from grease pencil - now it has option to generate curve ribbons on the fly (https://bartoszstyperek.files.wordpress.com/2017/07/pg_to_curveribbon.gif?w=575&zoom=2).


    Update 1.9.4 (03.11.2018):

  • New clumping option added for - 'Curves from grid surface' operator.

  • Speed boost to all tools that use curves resampling, including 'Interactive hair combing'. This affects lots of tools, but hopefully this didn't introduce any new bugs.

  • fix jumping particle hairs when converting curves to particle hair

  • Some of parameters can now be set above maximum value, by manually entering bigger values (eg. max curve ribbon width can now be set above 10)

Update 2.0.6 (27.03.2019):

  • added auto-update feature, in addon preferences. When new release is out, you can use auto-update to automatically download and install  new version.


Update 2.0.7 (5.04.2019):

  • Fix auto-updater not working for some users (no longer use https).

  • Added 'Target length' for hair drawing (when you draw hair, their length wont exceed this value if set above 0


Update 2.0.10 (22.05.2019):

  • added compatibility with latest blender api changes  - use only with blender builds after 21 may!

  • Improved speed in interactive hair combing and generation of curves from grid suface


Update 2.1.00 (01 Sep 2019)

Update 2.1.1 + 2.1.2 (01 Sep 2019)

  • improved aligning when generating curly hair

  • fix generating curls from bezier curves or poly curve


Update 2.1.3 (14 sep 2019)

  • fixed channel remapping nodes not working in blender 2.8


Update 2.1.4 (25.08.2019)

  • Show warning popup when opening baking scene,

  • Hide braid deformer visibility in cycles,

  • added option in preferences to disable drawing grid mesh as 'WIRE',

  • fix braids generation, when only one curve is selected


Update 2.1.6 + 2.1.7 + 2.1.8(For Blender 2.81 16.10.2019)

  • support for blender 2.81

  • adjust particle hair length added (in 'interactive combing' panel)

  • more hair examples in hair baking blend scene

  • randomize rotation in interactive combing

  • flip UV in V (top-bottom) direction

  • new drawing mode - connected

  • fix hotkey - disabling drawing hair would erase ctrl+shift+H pie menu hotkey, and possibly other hotkeys too!

2.20 (for Blender 2.82 only 06.03.2020)

  • texture baking added padding support and new channel compositing nodes

  • mesh ribbons -  added vertex AO bake with bounces approximation

  • taper curve profile (hack)

  • added flatten scalp to UV option in baking scene

  • mesh ribbons - added UV Pick from target

  • replaced default hair material - it no longer needs special light hack. But anisotropic highlights are still faked. It uses new texture too

2.22 (for Blender 2.83 only 26.07.2020)

  • Added Hair Modeling Workspace Tool

  • non square UV baking support,

  • added Straighten strand tool,

  • added ability to define custom texture suffixes in addon preferences,

  • interactive combing now support length vertex group,

  • you can pick uv which will be assigned to drawn strand,

  • added finalize option (merge all selected hair into one, new output mesh)

2.23 (for Blender 2.83 only);

  • fixed baking on solid background

  • fixed Z-up aligning error on curly hair generation,

  • possibly fixed auto-updater on MAC,

  • fixed uv drawing on curves with no materials,

  • fix error when using 'Curves from grid surface' with bezier curve output type

  • fix drawing particle hair regression.


2.24(for Blender 2.83 and 2.9x) 22.12.2020:

  • added Adjust Length for curve strands

  • Hair Draw - added Extend option

  • New 'Set UV region'

  • added Direction bake pass

  • faster and better looking texture padding


2.30 - 16.06.2021

  • Compatible only with  Blender 2.93

  • Added UV Curls

  • 'Profile Generate' now support generating round profiles (required for UV curls)

  • Added Auto UV with optional length threshold masking

  • Added 'Slice Curve Using Mesh' operator

  • Lost of new presets added to Hair Library. Get them from HT Gumroad site.

  • added cleaner uv for Vertex Groups masking in Interactive Grooming

  • generation of thumbnails for hair presets finally works


    2.35-2.36 - 20.12.2021 (For Blender 2.93 and 3.0 )

  • fixed braid generation in blender 3.0,

  • fix error when selecting hair strands that are too close to camera,

  • added hair rigging with jiggle,

  • Interactive combing now has option to use Blender particle hair settings,

  • Curves from grid now will work on single row of polygon meshes,

  • Load baking scene wont override the default baking scene. Added option to reset baking scene to default one,

  • Interactive Combing - added clumping option, updated UI,

  • fix curve from grid surface on blender 3.0

  • added Hair Generation with Geometry Nodes (VIP - mostly for baking textures, I take no bug reports yet, no docs were made yet),

$48+
$48+

Hair Tool for Blender

Hair Tool is addon for Blender 3.0 and 2.93   that will help you generate hair-card based on 3d curves in non destructive way. (For Blender 2.82 and below you can use HT 2.27)


Business vs Individual license: if you are company with above 100k $ income you are Business. Otherwise you can buy individual license


Three main ways to generate hair-cards with Hair Tool:

Some of the features:

  • tools for curve based hair modeling (cutting, extending, deforming etc)

  • automated UV workflow (you can define uv regions, which can then be automatically assigned to hair strand)

  • easy hair rigging and animation with Jiggle physics

  • textured hair-cards preview directly on curve and mesh ribbons

  • hair library that contains various hairstyles,

  • go back and forth between curve and mesh ribbons in non destructive way

  • adjust ribbons profile (tapering radius, randomizing tilt, editing profile etc.)

  • convert: Curves to Particle Hair, Particle Hair to Curve ribbons, Curve ribbons to mesh ribbons and so on.

  • curve resampling and decimation (increases/decreases curve points count)

  • generating vertex color/weights gradients, transferring UVs and vertex weights from character to mesh haircards.

  • texture baking from curves, particle hair of Geometry Nodes hair; supports: normal, ao, diffuse, tangent, ID, root maps etc

  • build-in addon auto-updater

  • and more


Hair tutorials for Blender 2.8 series:


Hair Tool can be used to export hair to Character Creator

Past Updates:

Update 1.7.1

  • hair resample and simplify operators preserve material order

  • added options to remove, resize, reset - uv boxes when using "Draw uv area for Hair" operator in imaged editor window (found under spacebar).


Update 1.8:


Update 1.8.4:


Update 1.8.5 (11.04.2018):

  • finished and polished hair baking in blender (ao, id, root mask, tangent map, normal, depth etc).

  • added channel packing nodes (beta but should work 90% of time)

  • video showing example worfklow and how baking works: https://youtu.be/0UAxl549pNA


Update 1.8.7 + 1.8.8  + 1.8.9(17.04.2018):

  • added parameter - Output texture name - for hair baking

  • changed 'Randomize Curve Tilt' operator - this change makes it now possible to make curly hair.

  • added 'Generate Braid' Operator. See video below.


Update 1.9.2 (day 20.07.2018) -  some bug fixes added in 11.08.2018:

  • added select Next/Previous to curve editmode -> Select menu. I will select next point on curve.

  • Interactive Child particles count can be set manually over 2000 (use with caution)

  • generated curve ribbons will now have the rotation applied (this fixes bad curve ribbons aligning - 90deg offset)

  • New: Ability to copy hair curve profile. Located in HT menu -> Next to 'Close Profile'


Update 1.9.3 (26.08.2018):

  • Fixed UV bug when going back and forward between curve and mesh mode.

  • Randomize curve tilt - tilt can take positive or negative values.

  • 'Include Parents' - option added in interactive hair combing - this will take into account Parent strands when using 'generate children option'.

  • align curve tilt - make it work only on selected points. Previously it would align whole curve.

  • Curve from grease pencil - now it has option to generate curve ribbons on the fly (https://bartoszstyperek.files.wordpress.com/2017/07/pg_to_curveribbon.gif?w=575&zoom=2).


    Update 1.9.4 (03.11.2018):

  • New clumping option added for - 'Curves from grid surface' operator.

  • Speed boost to all tools that use curves resampling, including 'Interactive hair combing'. This affects lots of tools, but hopefully this didn't introduce any new bugs.

  • fix jumping particle hairs when converting curves to particle hair

  • Some of parameters can now be set above maximum value, by manually entering bigger values (eg. max curve ribbon width can now be set above 10)

Update 2.0.6 (27.03.2019):

  • added auto-update feature, in addon preferences. When new release is out, you can use auto-update to automatically download and install  new version.


Update 2.0.7 (5.04.2019):

  • Fix auto-updater not working for some users (no longer use https).

  • Added 'Target length' for hair drawing (when you draw hair, their length wont exceed this value if set above 0


Update 2.0.10 (22.05.2019):

  • added compatibility with latest blender api changes  - use only with blender builds after 21 may!

  • Improved speed in interactive hair combing and generation of curves from grid suface


Update 2.1.00 (01 Sep 2019)

Update 2.1.1 + 2.1.2 (01 Sep 2019)

  • improved aligning when generating curly hair

  • fix generating curls from bezier curves or poly curve


Update 2.1.3 (14 sep 2019)

  • fixed channel remapping nodes not working in blender 2.8


Update 2.1.4 (25.08.2019)

  • Show warning popup when opening baking scene,

  • Hide braid deformer visibility in cycles,

  • added option in preferences to disable drawing grid mesh as 'WIRE',

  • fix braids generation, when only one curve is selected


Update 2.1.6 + 2.1.7 + 2.1.8(For Blender 2.81 16.10.2019)

  • support for blender 2.81

  • adjust particle hair length added (in 'interactive combing' panel)

  • more hair examples in hair baking blend scene

  • randomize rotation in interactive combing

  • flip UV in V (top-bottom) direction

  • new drawing mode - connected

  • fix hotkey - disabling drawing hair would erase ctrl+shift+H pie menu hotkey, and possibly other hotkeys too!

2.20 (for Blender 2.82 only 06.03.2020)

  • texture baking added padding support and new channel compositing nodes

  • mesh ribbons -  added vertex AO bake with bounces approximation

  • taper curve profile (hack)

  • added flatten scalp to UV option in baking scene

  • mesh ribbons - added UV Pick from target

  • replaced default hair material - it no longer needs special light hack. But anisotropic highlights are still faked. It uses new texture too

2.22 (for Blender 2.83 only 26.07.2020)

  • Added Hair Modeling Workspace Tool

  • non square UV baking support,

  • added Straighten strand tool,

  • added ability to define custom texture suffixes in addon preferences,

  • interactive combing now support length vertex group,

  • you can pick uv which will be assigned to drawn strand,

  • added finalize option (merge all selected hair into one, new output mesh)

2.23 (for Blender 2.83 only);

  • fixed baking on solid background

  • fixed Z-up aligning error on curly hair generation,

  • possibly fixed auto-updater on MAC,

  • fixed uv drawing on curves with no materials,

  • fix error when using 'Curves from grid surface' with bezier curve output type

  • fix drawing particle hair regression.


2.24(for Blender 2.83 and 2.9x) 22.12.2020:

  • added Adjust Length for curve strands

  • Hair Draw - added Extend option

  • New 'Set UV region'

  • added Direction bake pass

  • faster and better looking texture padding


2.30 - 16.06.2021

  • Compatible only with  Blender 2.93

  • Added UV Curls

  • 'Profile Generate' now support generating round profiles (required for UV curls)

  • Added Auto UV with optional length threshold masking

  • Added 'Slice Curve Using Mesh' operator

  • Lost of new presets added to Hair Library. Get them from HT Gumroad site.

  • added cleaner uv for Vertex Groups masking in Interactive Grooming

  • generation of thumbnails for hair presets finally works


    2.35-2.36 - 20.12.2021 (For Blender 2.93 and 3.0 )

  • fixed braid generation in blender 3.0,

  • fix error when selecting hair strands that are too close to camera,

  • added hair rigging with jiggle,

  • Interactive combing now has option to use Blender particle hair settings,

  • Curves from grid now will work on single row of polygon meshes,

  • Load baking scene wont override the default baking scene. Added option to reset baking scene to default one,

  • Interactive Combing - added clumping option, updated UI,

  • fix curve from grid surface on blender 3.0

  • added Hair Generation with Geometry Nodes (VIP - mostly for baking textures, I take no bug reports yet, no docs were made yet),

587 ratings

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